When this creature enters, target player mills a card.
"The world above the waterline must be monitored—and, when necessary, adjusted."
Illustrated by Steve Prescott · Morningtide · #40
There are no rulings for Merrow Witsniper.
When this creature enters, you get (two energy counters).
, Pay : Target player mills three cards.
Defender (This creature can't attack.)
When this creature enters, target player mills four cards. (They put the top four cards of their library into their graveyard.)
When this creature enters, look at the top card of target player's library.
Flying
When this creature enters, look at target player's hand.
Whenever this creature deals damage, target player mills that many cards.
When this creature enters, mill two cards.