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Sanctifier en Vec (Modern Horizons 2)

Sanctifier en-Vec

Modern Horizons 2 — Rare

Creature — Human Cleric

Sets Sanctifier en-Vec has been printed in:

Sanctifier en Vec (Modern Horizons 2)

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Cards like Sanctifier en-Vec in Modern Horizons 2:

Crimson Acolyte

Crimson Acolyte

Creature — Human Cleric (1/1)

Protection from red
: Target creature gains protection from red until end of turn.

1.4 /10
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Obsidian Acolyte

Obsidian Acolyte

Creature — Human Cleric (1/1)

Protection from black
: Target creature gains protection from black until end of turn.

1.3 /10
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Apostle of Purifying Light

Apostle of Purifying Light

Creature — Human Cleric (2/1)

Protection from black (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything black.)
: Exile target card from a graveyard.

3.3 /10
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Auriok Champion

Auriok Champion

Creature — Human Cleric (1/1)

Protection from black and from red
Whenever another creature enters, you may gain 1 life.

8.5 /10
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Sigardian Evangel

Sigardian Evangel

Creature — Human Cleric (3/1)

When Sigardian Evangel enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step.
When Sigardian Evangel enters the battlefield, tap target permanent you don't control.

0 /10
--
Disciple of Law

Disciple of Law

Creature — Human Cleric (1/2)

Protection from red
Cycling (, Discard this card: Draw a card.)

1.5 /10
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Disciple of Grace

Disciple of Grace

Creature — Human Cleric (1/2)

Protection from black
Cycling (, Discard this card: Draw a card.)

2 /10
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Vizier of Remedies

Vizier of Remedies

Creature — Human Cleric (2/1)

If one or more -1/-1 counters would be put on a creature you control, that many -1/-1 counters minus one are put on it instead.

6.4 /10
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Containment Priest

Containment Priest

Creature — Human Cleric (2/2)

Flash
If a nontoken creature would enter and it wasn't cast, exile it instead.

8.8 /10
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Beacon of Destiny

Beacon of Destiny

Creature — Human Cleric (1/3)

: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead.

1.9 /10
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Suncleanser

Suncleanser

Creature — Human Cleric (1/4)

When Suncleanser enters, choose one —
• Remove all counters from target creature. It can't have counters put on it for as long as Suncleanser remains on the battlefield.
• Target opponent loses all counters. That player can't get counters for as long as Suncleanser remains on the battlefield.

3.4 /10
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Sejiri Shelter  Sejiri Glacier

Sejiri Shelter // Sejiri Glacier

Instant // Land

Target creature you control gains protection from the color of your choice until end of turn.

Sejiri Glacier

Sejiri Glacier enters tapped.
: Add .

9.7 /10
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Starfield Mystic

Starfield Mystic

Creature — Human Cleric (2/2)

Enchantment spells you cast cost less to cast.
Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic.

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Beloved Chaplain

Beloved Chaplain

Creature — Human Cleric (1/1)

Protection from creatures

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Fabrication Foundry

Fabrication Foundry

Artifact

: Add . Spend this mana only to cast an artifact spell or activate an ability of an artifact source.
, , Exile one or more other artifacts you control with total mana value X: Return target artifact card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.

6.5 /10
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Battlefield Medic

Battlefield Medic

Creature — Human Cleric (1/1)

: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.

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Samite Healer

Samite Healer

Creature — Human Cleric (1/1)

: Prevent the next 1 damage that would be dealt to any target this turn.

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Femeref Healer

Femeref Healer

Creature — Human Cleric (1/1)

: Prevent the next 1 damage that would be dealt to any target this turn.

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