Trample
At the beginning of your upkeep, you may put a +1/+1 counter on this creature.
Illustrated by Hannibal King · Mercadian Masques · #264
There are no rulings for Rushwood Elemental.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of your upkeep, this creature deals 8 damage to you unless you pay .
At the beginning of your upkeep, sacrifice this creature unless you pay .
: Regenerate this creature.
Trample, ward
At the beginning of your upkeep, you get an amount of (energy counters) equal to this creature's power. Then you may pay one or more . If you do, put that many +1/+1 counters on this creature.
At the beginning of combat on your turn, you may pay . When you do, put a +1/+1 counter on target creature. That creature gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on this creature.