
This creature enters with two -1/-1 counters on it.
Whenever another creature you control enters while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
Keeping others out of the doun is the only thing that motivates some to step outside their walls.
Illustrated by Paolo Parente · Lorwyn Eclipsed · #31
2025-11-17
If Reluctant Dounguard enters at the same time as one or more other creatures you control, its last ability will trigger for each of those creatures (unless it somehow entered without -1/-1 counters on it.)