: Creatures you control get +1/+1 and gain trample until end of turn.
The nightsong begins with a lone howl, but soon swells to a deafening chorus.
Illustrated by Uriah Voth · Jumpstart 2022 · #45
There are no rulings for Spectral Hunt-Caller.
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Creatures you control get +2/+2 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
When this creature enters, creatures you control get +2/+2 and gain trample until end of turn.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Trample
When this creature enters, other creatures you control get +3/+3 and gain trample until end of turn.
Other green creatures you control get +1/+1.
, : Another target green creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)