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Blessed Defiance (Jumpstart 2022)

Blessed Defiance

Jumpstart 2022 — Common

Instant

Sets Blessed Defiance has been printed in:

Blessed Defiance (Jumpstart 2022)

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Cards like Blessed Defiance in Jumpstart 2022:

Legions Landing  Adanto the First Fort

Legion's Landing // Adanto, the First Fort

Legendary Enchantment // Legendary Land

When Legion's Landing enters, create a 1/1 white Vampire creature token with lifelink.
When you attack with three or more creatures, transform Legion's Landing.

Adanto, the First Fort

(Transforms from Legion's Landing.)
: Add .
, : Create a 1/1 white Vampire creature token with lifelink.

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Archons Glory

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Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn.

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Choose one or both —
• Target Human creature you control gets +1/+1 and gains indestructible until end of turn.
• Target non-Human creature you control gets +1/+1 and gains indestructible until end of turn.

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Funeral Pyre

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Exile target card from a graveyard. Its owner creates a 1/1 white Spirit creature token with flying.

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Target creature gets +2/+2 until end of turn. If it's a host or has augment, it gains lifelink until end of turn.

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Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Target creature you control gets +2/+2 until end of turn. If the gift was promised, that creature also gains indestructible until end of turn.

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Swift Justice

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Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.

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Target creature gets +1/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

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Strength of Arms

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Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.

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Karametras Blessing

Karametra's Blessing

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Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

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Arresters Zeal

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Target creature gets +2/+2 until end of turn.
Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.

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Divine Resilience

Divine Resilience

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Kicker (You may pay an additional as you cast this spell.)
Target creature you control gains indestructible until end of turn. If this spell was kicked, instead any number of target creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

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Built to Last

Built to Last

Instant

Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

4.3 /10
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Blacksmiths Skill

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Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.

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Target permanent you control gains protection from the color of your choice until end of turn.
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Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.

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Until end of turn, target creature gets +2/+2, gains flying, and becomes a Horror enchantment creature in addition to its other types.

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Target creature gets +1/+3 and gains flying until end of turn. Untap it.

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