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Thaumatic Compass    Spires of Orazca (Ixalan)

Thaumatic Compass // Spires of Orazca

Ixalan — Rare

Artifact // Land

Sets Thaumatic Compass // Spires of Orazca has been printed in:

Thaumatic Compass    Spires of Orazca (Ixalan)

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Cards like Thaumatic Compass // Spires of Orazca in Ixalan:

Treasure Map  Treasure Cove

Treasure Map // Treasure Cove

Artifact // Land

, : Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")

Treasure Cove

(Transforms from Treasure Map.)
: Add .
, Sacrifice a Treasure: Draw a card.

9.3 /10
$0.39
Primal Amulet  Primal Wellspring

Primal Amulet // Primal Wellspring

Artifact // Land

Instant and sorcery spells you cast cost less to cast.
Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it.

Primal Wellspring

(Transforms from Primal Amulet.)
: Add one mana of any color. When that mana is spent to cast an instant or sorcery spell, copy that spell and you may choose new targets for the copy.

9.5 /10
~$10
Search for Azcanta  Azcanta the Sunken Ruin

Search for Azcanta // Azcanta, the Sunken Ruin

Legendary Enchantment // Legendary Land

At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. (Look at the top card of your library. You may put that card into your graveyard.)

Azcanta, the Sunken Ruin

(Transforms from Search for Azcanta.)
: Add .
, : Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

9 /10
$2.09
Star Compass

Star Compass

Artifact

Star Compass enters tapped.
: Add one mana of any color that a basic land you control could produce.

8.8 /10
$0.82
Hadanas Climb  Winged Temple of Orazca

Hadana's Climb // Winged Temple of Orazca

Legendary Enchantment // Legendary Land

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has three or more +1/+1 counters on it, transform Hadana's Climb.

Winged Temple of Orazca

(Transforms from Hadana's Climb.)
: Add one mana of any color.
, : Target creature you control gains flying and gets +X/+X until end of turn, where X is its power.

8.6 /10
$2.65
Needle Spires

Needle Spires

Land

Needle Spires enters tapped.
: Add or .
: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.

8.5 /10
$0.27
Twists and Turns  Mycoid Maze

Twists and Turns // Mycoid Maze

Enchantment // Land — Cave

If a creature you control would explore, instead you scry 1, then that creature explores.
When Twists and Turns enters, target creature you control explores.
When a land you control enters, if you control seven or more lands, transform Twists and Turns.

Mycoid Maze

(Transforms from Twists and Turns.)
: Add .
, : Look at the top four cards of your library. You may reveal a creature card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.

6.6 /10
$0.07
Looming Spires

Looming Spires

Land

Looming Spires enters tapped.
When Looming Spires enters, target creature gets +1/+1 and gains first strike until end of turn.
: Add .

6.1 /10
$0.08
Mystic Skull  Mystic Monstrosity

Mystic Skull // Mystic Monstrosity

Artifact // Artifact Creature — Construct (0/0)

, : Add one mana of any color.
, : Transform Mystic Skull.

Mystic Monstrosity

Lands you control have ": Add one mana of any color."

5.3 /10
$0.08
Smoldering Spires

Smoldering Spires

Land

Smoldering Spires enters tapped.
When Smoldering Spires enters, target creature can't block this turn.
: Add .

5.4 /10
$0.11
Bramble Familiar  Fetch Quest

Bramble Familiar // Fetch Quest

Creature — Elemental Raccoon // Sorcery — Adventure (2/2)

: Add .
, , Discard a card: Return Bramble Familiar to its owner's hand.

Fetch Quest

Mill seven cards. Then put a creature, enchantment, or land card from among the milled cards onto the battlefield.

8.9 /10
$0.21
Foreboding Statue  Forsaken Thresher

Foreboding Statue // Forsaken Thresher

Artifact Creature — Construct // Artifact Creature — Constru (1/2)

: Add one mana of any color. Put an omen counter on Foreboding Statue.
At the beginning of your end step, if there are three or more omen counters on Foreboding Statue, untap it, then transform it.

Forsaken Thresher

At the beginning of your first main phase, add one mana of any color.

6.3 /10
$0.08
Huatli Poet of Unity  Roar of the Fifth People

Huatli, Poet of Unity // Roar of the Fifth People

Legendary Creature — Human Warrior Bard // Enchantment — Sag (2/3)

When Huatli, Poet of Unity enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
: Exile Huatli, then return her to the battlefield transformed under her owner's control. Activate only as a sorcery.

Roar of the Fifth People

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Create two 3/3 green Dinosaur creature tokens.
II — Roar of the Fifth People gains "Creatures you control have ': Add , , or .'"
III — Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.
IV — Dinosaurs you control gain double strike and trample until end of turn.

7.5 /10
$0.95
Compass Gnome

Compass Gnome

Artifact Creature — Gnome (2/1)

When Compass Gnome enters, you may search your library for a basic land card or Cave card, reveal it, then shuffle and put that card on top.

5 /10
$0.02
Monument to Perfection

Monument to Perfection

Artifact

, : Search your library for a basic, Sphere, or Locus land card, reveal it, put it into your hand, then shuffle.
: Monument to Perfection becomes a 9/9 Phyrexian Construct artifact creature, loses all abilities, and gains indestructible and toxic 9. Activate only if there are nine or more lands with different names among the basic, Sphere, and Locus lands you control.

6.1 /10
$0.09
Azors Gateway  Sanctum of the Sun

Azor's Gateway // Sanctum of the Sun

Legendary Artifact // Legendary Land

, : Draw a card, then exile a card from your hand. If cards with five or more different mana values are exiled with Azor's Gateway, you gain 5 life, untap Azor's Gateway, and transform it.

Sanctum of the Sun

(Transforms from Azor's Gateway.)
: Add X mana of any one color, where X is your life total.

7.7 /10
$2.04
Dowsing Device  Geode Grotto

Dowsing Device // Geode Grotto

Artifact // Land — Cave

Whenever Dowsing Device or another artifact you control enters, up to one target creature you control gets +1/+0 and gains haste until end of turn. Then transform Dowsing Device if you control four or more artifacts.

Geode Grotto

(Transforms from Dowsing Device.)
: Add .
, : Until end of turn, target creature gains haste and gets +X/+0, where X is the number of artifacts you control. Activate only as a sorcery.

7.6 /10
$0.12
Growing Rites of Itlimoc  Itlimoc Cradle of the Sun

Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun

Legendary Enchantment // Legendary Land

When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.

Itlimoc, Cradle of the Sun

(Transforms from Growing Rites of Itlimoc.)
: Add .
: Add for each creature you control.

9.8 /10
$3.49

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