Prevent all damage that would be dealt this turn by creatures your opponents control.
"Your prey is in my custody now. Withdraw." —Vivien Reid
Illustrated by Chris Rallis · Ikoria: Lair of Behemoths · #173
There are no rulings for Thwart the Enemy.
Prevent all combat damage that would be dealt by nongreen creatures this turn.
If you control a commander, you may cast this spell without paying its mana cost.
Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)
Prevent all combat damage that would be dealt this turn.
Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.
Prevent all combat damage that would be dealt this turn by creatures with power 4 or less.
Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.