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Plasma Caster (Fallout)

Plasma Caster

Fallout — Rare

Artifact — Equipment

Sets Plasma Caster has been printed in:

Plasma Caster (Fallout)

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Rating:

6.9/10

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Cards like Plasma Caster in Fallout:

Tavern Scoundrel

Tavern Scoundrel

Creature — Human Rogue (1/3)

Whenever you win a coin flip, create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
, , Sacrifice another permanent: Flip a coin.

8.5 /10
$0.08
Fiery Gambit

Fiery Gambit

Sorcery

Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.

7.8 /10
$1.88
Game of Chaos

Game of Chaos

Sorcery

Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.

7.2 /10
$6.89
Ral Monsoon Mage  Ral Leyline Prodigy

Ral, Monsoon Mage // Ral, Leyline Prodigy

Legendary Creature — Human Wizard // Legendary Planeswalker (1/3)

Instant and sorcery spells you cast cost less to cast.
Whenever you cast an instant or sorcery spell during your turn, flip a coin. If you lose the flip, Ral, Monsoon Mage deals 1 damage to you. If you win the flip, you may exile Ral. If you do, return him to the battlefield transformed under his owner's control.

Ral, Leyline Prodigy

Ral, Leyline Prodigy enters with an additional loyalty counter on him for each instant and sorcery spell you've cast this turn.
+1: Until your next turn, instant and sorcery spells you cast cost less to cast.
-2: Ral deals 2 damage divided as you choose among one or two targets. Draw a card if you control a blue permanent other than Ral.
-8: Exile the top eight cards of your library. You may cast insta

7.2 /10
$6.34
Karplusan Minotaur

Karplusan Minotaur

Creature — Minotaur Warrior (3/3)

Cumulative upkeep—Flip a coin. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever you win a coin flip, Karplusan Minotaur deals 1 damage to any target.
Whenever you lose a coin flip, Karplusan Minotaur deals 1 damage to any target of an opponent's choice.

7 /10
$2.16
Goblin Bomb

Goblin Bomb

Enchantment

At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on Goblin Bomb. If you lose the flip, remove a fuse counter from Goblin Bomb.
Remove five fuse counters from Goblin Bomb and sacrifice it: It deals 20 damage to target player or planeswalker.

5.7 /10
~$12
Krark the Thumbless

Krark, the Thumbless

Legendary Creature — Goblin Wizard (2/2)

Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy.
Partner (You can have two commanders if both have partner.)

9.1 /10
$0.60
Diamond PickAxe

Diamond Pick-Axe

Artifact — Equipment

Indestructible (Effects that say "destroy" don't destroy this artifact.)
Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Equip

9.2 /10
$0.75
Goblin Archaeologist

Goblin Archaeologist

Creature — Goblin Artificer (1/2)

, : Flip a coin. If you win the flip, destroy target artifact and untap Goblin Archaeologist. If you lose the flip, sacrifice Goblin Archaeologist.

6.9 /10
$0.33
Goldvein Pick

Goldvein Pick

Artifact — Equipment

Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Equip (: Attach to target creature you control. Equip only as a sorcery.)

9.2 /10
$0.14
Desperate Gambit

Desperate Gambit

Instant

Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage.

5.9 /10
$0.51
Bespoke Battlegarb

Bespoke Battlegarb

Artifact — Equipment

Equipped creature gets +2/+0.
Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, attach Bespoke Battlegarb to up to one target creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

3.5 /10
$0.03
Mask of Immolation

Mask of Immolation

Artifact — Equipment

When Mask of Immolation enters, create a 1/1 red Elemental creature token, then attach Mask of Immolation to it.
Equipped creature has "Sacrifice this creature: It deals 1 damage to any target."
Equip (: Attach to target creature you control. Equip only as a sorcery.)

4.7 /10
$0.06
Blazing Sunsteel

Blazing Sunsteel

Artifact — Equipment

Equipped creature gets +1/+0 for each opponent you have.
Whenever equipped creature is dealt damage, it deals that much damage to any target.
Equip

8.1 /10
$1.42
Fiendlash

Fiendlash

Artifact — Equipment

Equipped creature gets +2/+0 and has reach.
Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker.
Equip

8.4 /10
$0.91
Inventors Axe

Inventor's Axe

Artifact — Equipment

Flash
When Inventor's Axe enters, you get (two energy counters).
When Inventor's Axe enters, attach it to target creature you control.
Equipped creature gets +2/+0.
Equip—Pay .

3.6 /10
$0.05
Aleatory

Aleatory

Instant

Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.

4.2 /10
$0.25
Chaotic Strike

Chaotic Strike

Instant

Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card.

5.3 /10
$0.37

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