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Grim Reaper s Sprint (Fallout)

Grim Reaper's Sprint

Fallout — Rare

Enchantment — Aura

Grim Reaper's Sprint legal formats:

Standard: Not legal
Future: Not legal
Historic: Not legal
Timeless: Not legal
Gladiator: Not legal
Pioneer: Not legal
Explorer: Not legal
Modern: Not legal
Legacy: Legal
Pauper: Not legal
Vintage: Legal
Penny: Not legal
Commander: Legal
Oathbreaker: Legal
Standardbrawl: Not legal
Brawl: Not legal
Alchemy: Not legal
Pauper Commander: Not legal
Duel: Legal
Old School: Not legal
Premodern: Not legal
PreDH: Not legal

Grim Reaper s Sprint (Fallout)

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$1.75

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Rating:

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Enchant creature you control
When Etali's Favor enters, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
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Urabrask  The Great Work

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Legendary Creature — Phyrexian Praetor // Enchantment — Saga (4/4)

First strike
Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add .
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(As this Saga enters and after your draw step, add a lore counter.)
I — The Great Work deals 3 damage to target opponent and each creature they control.
II — Create three Treasure tokens.
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When Fear of Burning Alive enters, it deals 4 damage to each opponent.
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War Squeak

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Enchantment — Aura

Enchant creature
When War Squeak enters, target creature an opponent controls can't block this turn.
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Astral Wingspan

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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
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Hammerhand

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Enchantment — Aura

Enchant creature
When Hammerhand enters, target creature can't block this turn.
Enchanted creature gets +1/+1 and has haste.

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When Fear of Missing Out enters, discard a card, then draw a card.
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Enchantment

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Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
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Legendary Enchantment

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Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
When Blacksmith's Talent enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip .
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Enchantment — Aura

Enchant creature
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