Advanced card search Random card
Clinging Mists (Dark Ascension)

Clinging Mists

Dark Ascension — Common

Instant

Clinging Mists legal formats:

Standard: Not legal
Future: Not legal
Historic: Not legal
Timeless: Not legal
Gladiator: Not legal
Pioneer: Not legal
Explorer: Not legal
Modern: Legal
Legacy: Legal
Pauper: Legal
Vintage: Legal
Penny: Legal
Commander: Legal
Oathbreaker: Legal
Standardbrawl: Not legal
Brawl: Not legal
Alchemy: Not legal
Pauper Commander: Legal
Duel: Legal
Old School: Not legal
Premodern: Not legal
PreDH: Not legal

Clinging Mists (Dark Ascension)

TCGPlayer low price:

$0.07

Buy now! ▶

Loading price data
Loading

Rating:

3.64/10

Rate This:

Looking for similar cards in Standard?
Here are cards like Clinging Mists in Standard format:

Spore Cloud

Spore Cloud

Instant

Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.

3.9 /10
$0.20
Courageous Resolve

Courageous Resolve

Instant

Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.)
Fateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn.

6.3 /10
$0.20
Midnight Clock

Midnight Clock

Artifact

: Add .
: Put an hour counter on Midnight Clock.
At the beginning of each upkeep, put an hour counter on Midnight Clock.
When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.

9.8 /10
$0.34
Foxfire

Foxfire

Instant

Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Draw a card at the beginning of the next turn's upkeep.

1.9 /10
$0.09
Falling Timber

Falling Timber

Instant

Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)
Prevent all combat damage target creature would deal this turn. If this spell was kicked, prevent all combat damage another target creature would deal this turn.

1.9 /10
$0.11
Tangle

Tangle

Instant

Prevent all combat damage that would be dealt this turn.
Each attacking creature doesn't untap during its controller's next untap step.

6.4 /10
$7.01
Winds of Qal Sisma

Winds of Qal Sisma

Instant

Prevent all combat damage that would be dealt this turn.
Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.

6.5 /10
$0.26
Fog of War

Fog of War

Instant

You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn by creatures with power 3 or less.

5.8 /10
$0.06
Spell Snuff

Spell Snuff

Instant

Counter target spell.
Fateful hour — If you have 5 or less life, draw a card.

4.3 /10
$0.02
Arachnogenesis

Arachnogenesis

Instant

Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.

9.4 /10
$3.69
Pause for Reflection

Pause for Reflection

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Prevent all combat damage that would be dealt this turn.

5.3 /10
$0.06
Revealing Wind

Revealing Wind

Instant

Prevent all combat damage that would be dealt this turn. You may look at each face-down creature that's attacking or blocking.

2.3 /10
$0.04
Break of Day

Break of Day

Instant

Creatures you control get +1/+1 until end of turn.
Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

1.5 /10
$0.07
Vine Snare

Vine Snare

Instant

Prevent all combat damage that would be dealt this turn by creatures with power 4 or less.

1.3 /10
$0.03
Weaver of Blossoms  BlossomClad Werewolf

Weaver of Blossoms // Blossom-Clad Werewolf

Creature — Human Werewolf // Creature — Werewolf (2/3)

: Add one mana of any color.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Blossom-Clad Werewolf

: Add two mana of any one color.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

7.2 /10
$0.05
Prizefight

Prizefight

Instant

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

9 /10
$0.10
Hindervines

Hindervines

Instant

Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.

5.6 /10
$0.06
Hunters Ambush

Hunter's Ambush

Instant

Prevent all combat damage that would be dealt by nongreen creatures this turn.

3.6 /10
$0.06

© 2024 MTG Assist • whatgameshouldiplaynext.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.