Shacklegeist
Crimson Vow Commander — Rare
Creature — Spirit
Shacklegeist rulings:
There are no rulings for Shacklegeist.
Crimson Vow Commander — Rare
Creature — Spirit
Shacklegeist rulings:
There are no rulings for Shacklegeist.
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Buy now! ▶Creature — Spirit Pirate (2/2)
When Departed Deckhand becomes the target of a spell, sacrifice it.
Departed Deckhand can't be blocked except by Spirits.
: Another target creature you control can't be blocked this turn except by Spirits.
Creature — Spirit (2/1)
Flying
Tattered Haunter can block only creatures with flying.
Legendary Artifact Creature — Scientist (1/2)
: Add for each counter on Nardole. Spend this mana only to cast noncreature spells.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Doctor's companion (You can have two commanders if the other is the Doctor.)
Creature — Spirit (0/3)
Defender (This creature can't attack.)
Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
Artifact Creature — Siren Pirate (1/2)
Flying, vigilance
: Add . Spend this mana only to cast an artifact spell or activate an ability of an artifact source.
Creature — Spirit (1/3)
Skulk (This creature can't be blocked by creatures with greater power.)
When Fogwalker enters, target creature an opponent controls doesn't untap during its controller's next untap step.
Creature — Human Peasant (1/3)
: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell.
, : Target player mills three cards. (They put the top three cards of their library into their graveyard.)
Creature — Human Artificer (1/3)
: Add . Spend this mana only to cast artifact spells or activate abilities of artifacts.
, : Search your library for a card named Heart-Piercer Bow or Vial of Dragonfire, reveal it, put it into your hand, then shuffle.
Creature — Zombie Wizard (1/3)
: Add . Spend this mana only to foretell a card from your hand or cast an instant or sorcery spell.
Creature — Homunculus (2/1)
: Add . Spend this mana only to pay a disturb cost or cast an instant or sorcery spell.
Creature — Merfolk Wizard (1/3)
: Add . Spend this mana only to cast an instant or sorcery spell or a kicked spell.
Creature — Eye (2/1)
: Add . Spend this mana only to cast an enchantment spell, unlock a door, or turn a permanent face up.
Creature — Spirit (1/1)
Flying
Whenever Shriekgeist deals combat damage to a player, that player mills two cards.
Creature — Spirit (2/1)
Flash
Flying
When Spectral Adversary enters, you may pay any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Spectral Adversary, then up to that many other target artifacts, creatures, and/or enchantments phase out.
Creature — Spirit (3/3)
Defender
Whenever an enchantment you control enters, Steelclad Spirit can attack this turn as though it didn't have defender.
Instant // Land
Creatures your opponents control get -2/-0 until end of turn.
Beyeen Coast
Beyeen Coast enters tapped.
: Add .
Creature — Spirit (1/2)
Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn.
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