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Palace Jailer (Commander Masters)

Palace Jailer

Commander Masters — uncommon

Creature — Human Soldier

Palace Jailer (Commander Masters)

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8.92/10

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Cards like Palace Jailer in Commander Masters:

Regal Sliver

Regal Sliver

Creature — Sliver (3/3)

Sliver creatures you control have "When this creature enters the battlefield, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch."

7 /10
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Palace Sentinels

Palace Sentinels

Creature — Human Soldier (2/4)

When Palace Sentinels enters the battlefield, you become the monarch.

6.1 /10
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Queen Marchesa

Queen Marchesa

Legendary Creature — Human Assassin (3/3)

Deathtouch, haste
When Queen Marchesa enters the battlefield, you become the monarch.
At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.

9 /10
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Elite Scaleguard

Elite Scaleguard

Creature — Human Soldier (2/3)

When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.

8.1 /10
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Alharu Solemn Ritualist

Alharu, Solemn Ritualist

Legendary Creature — Human Monk (3/3)

When Alharu, Solemn Ritualist enters the battlefield, put a +1/+1 counter on each of up to two other target creatures.
Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Spirit creature token with flying.
Partner (You can have two commanders if both have partner.)

6.2 /10
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Constricting Sliver

Constricting Sliver

Creature — Sliver (3/3)

Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield."

8.1 /10
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Custodi Squire

Custodi Squire

Creature — Spirit Cleric (3/3)

Flying
Will of the council — When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.

6.9 /10
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Gavony Silversmith

Gavony Silversmith

Creature — Human Soldier (2/3)

When Gavony Silversmith enters the battlefield, put a +1/+1 counter on each of up to two target creatures.

3.4 /10
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Supply Runners

Supply Runners

Creature — Dog (2/2)

When Supply Runners enters the battlefield, put a +1/+1 counter on each other creature you control.

6.3 /10
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Entourage of Trest

Entourage of Trest

Creature — Elf Soldier (4/4)

When Entourage of Trest enters the battlefield, you become the monarch.
Entourage of Trest can block an additional creature each combat as long as you're the monarch.

5.6 /10
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Crimson Fleet Commodore

Crimson Fleet Commodore

Creature — Ogre Pirate (5/2)

Trample
When Crimson Fleet Commodore enters the battlefield, you become the monarch.

6.6 /10
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Staunch Throneguard

Staunch Throneguard

Artifact Creature — Construct (2/5)

Vigilance
When Staunch Throneguard enters the battlefield, you become the monarch.

5.2 /10
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Taunting Sliver

Taunting Sliver

Creature — Sliver (3/3)

Sliver creatures you control have "When this creature enters the battlefield, goad target creature an opponent controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

6.9 /10
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Thorn of the Black Rose

Thorn of the Black Rose

Creature — Human Assassin (1/3)

Deathtouch
When Thorn of the Black Rose enters the battlefield, you become the monarch.

7.7 /10
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Heliod SunCrowned

Heliod, Sun-Crowned

Legendary Enchantment Creature — God (5/5)

Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature.
Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.
: Another target creature gains lifelink until end of turn.

9.7 /10
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Archon of Suns Grace

Archon of Sun's Grace

Creature — Archon (3/4)

Flying, lifelink
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying.

9.7 /10
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Cyclops Electromancer

Cyclops Electromancer

Creature — Cyclops Wizard (4/2)

When Cyclops Electromancer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.

3 /10
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Herald of the Host

Herald of the Host

Creature — Angel (4/4)

Flying, vigilance
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

7.1 /10
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Lavabelly Sliver

Lavabelly Sliver

Creature — Sliver (2/2)

Sliver creatures you control have "When this creature enters the battlefield, it deals 1 damage to target player or planeswalker and you gain 1 life."

8.4 /10
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Teshar Ancestors Apostle

Teshar, Ancestor's Apostle

Legendary Creature — Bird Cleric (2/2)

Flying
Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)

9.5 /10
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