Advanced card search Random card
Palace Jailer (Commander Masters)

Palace Jailer

Commander Masters — uncommon

Creature — Human Soldier

Palace Jailer rulings:

2021-03-19: The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward.

2021-03-19: Being the monarch carries two inherent triggered abilities. "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."

2021-03-19: If you're not the monarch as Palace Jailer's second ability resolves, the creature will be exiled until there's a new monarch and that player is one of your opponents. The creature won't immediately return just because an opponent is the monarch.

2021-03-19: Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Counters on the exiled creature will cease to exist.

2021-03-19: If a creature token is exiled, it ceases to exist. It won't return to the battlefield.

2021-03-19: Palace Jailer leaving the battlefield won't cause the exiled creature to return. The game will continue to watch for the next time an opponent becomes the monarch.

2021-03-19: The opponent that controlled the exiled card doesn't have to be the same opponent that becomes the monarch in order to cause that card to return to the battlefield. Any opponent becoming the monarch will cause the card to return.

2021-03-19: In a multiplayer game, if the monarch leaves the game, the player whose turn it is immediately becomes the monarch. If the player whose turn it is has left the game, instead the next player in turn order becomes the monarch.

Palace Jailer (Commander Masters)

TCGPlayer low price:

$0.11

Buy now! ▶

Loading price data
Loading

Rating:

8.92/10

Rate This:

Still confused?
Here are cards with similar text to Palace Jailer:

Knights of the Black Rose

Knights of the Black Rose

Creature — Human Knight (4/4)

When Knights of the Black Rose enters the battlefield, you become the monarch.
Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life.

7.2 /10
$0.11
Chains of Custody

Chains of Custody

Enchantment — Aura

Enchant creature you control
When Chains of Custody enters the battlefield, exile target nonland permanent an opponent controls until Chains of Custody leaves the battlefield.
Enchanted creature has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

8.2 /10
$0.20
Court of Locthwain

Court of Locthwain

Enchantment

When Court of Locthwain enters the battlefield, you become the monarch.
At the beginning of your upkeep, exile the top card of target opponent's library. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it. If you're the monarch, until end of turn, you may cast a spell from among cards exiled with Court of Locthwain without paying its mana cost.

8.7 /10
$6.54
Brutal Cathar  Moonrage Brute

Brutal Cathar // Moonrage Brute

Creature — Human Soldier Werewolf // Creature — Werewolf (2/2)

When this creature enters the battlefield or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Moonrage Brute

First strike
Ward—Pay 3 life.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

5.6 /10
$0.67
Alabaster Host Intercessor

Alabaster Host Intercessor

Creature — Phyrexian Samurai (3/4)

When Alabaster Host Intercessor enters the battlefield, exile target creature an opponent controls until Alabaster Host Intercessor leaves the battlefield.
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

5.3 /10
$0.03
Chained to the Rocks

Chained to the Rocks

Enchantment — Aura

Enchant Mountain you control
When Chained to the Rocks enters the battlefield, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. (That creature returns under its owner's control.)

5.3 /10
$0.53
Circle of Confinement

Circle of Confinement

Enchantment

When Circle of Confinement enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Circle of Confinement leaves the battlefield.
Whenever an opponent casts a Vampire spell with the same name as a card exiled with Circle of Confinement, you gain 2 life.

2.8 /10
$0.04
Conclave Tribunal

Conclave Tribunal

Enchantment

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When Conclave Tribunal enters the battlefield, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield.

7.7 /10
$0.08
Constricting Sliver

Constricting Sliver

Creature — Sliver (3/3)

Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield."

8.1 /10
$0.41
Crack in Time

Crack in Time

Enchantment

Vanishing 3 (This enchantment enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Crack in Time enters the battlefield and at the beginning of your precombat main phase, exile target creature an opponent controls until Crack in Time leaves the battlefield.

5.8 /10
$0.09
owyn Fearless Knight

Éowyn, Fearless Knight

Legendary Creature — Human Knight (3/4)

Haste
When Éowyn, Fearless Knight enters the battlefield, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn.

8.8 /10
$0.44
Faith Unbroken

Faith Unbroken

Enchantment — Aura

Enchant creature you control
When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield.
Enchanted creature gets +2/+2.

7 /10
$0.08
Food Coma

Food Coma

Enchantment

When Food Coma enters the battlefield, exile target creature an opponent controls until Food Coma leaves the battlefield. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

4.4 /10
$0.11
Invasion of Innistrad  Deluge of the Dead

Invasion of Innistrad // Deluge of the Dead

Battle — Siege // Enchantment

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
Flash
When Invasion of Innistrad enters the battlefield, target creature an opponent controls gets -13/-13 until end of turn.

Deluge of the Dead

When Deluge of the Dead enters the battlefield, create two 2/2 black Zombie creature tokens.
: Exile target card from a graveyard. If it was a creature card, create a 2/2 black Zombie creature token.

6.8 /10
$0.94
Journey to Oblivion

Journey to Oblivion

Enchantment

This spell costs less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
When Journey to Oblivion enters the battlefield, exile target nonland permanent an opponent controls until Journey to Oblivion leaves the battlefield.

5.1 /10
$0.02
Lassoed by the Law

Lassoed by the Law

Enchantment

When Lassoed by the Law enters the battlefield, exile target nonland permanent an opponent controls until Lassoed by the Law leaves the battlefield.
When Lassoed by the Law enters the battlefield, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

2.1 /10
$0.02
Makeshift Binding

Makeshift Binding

Enchantment

When Makeshift Binding enters the battlefield, exile target creature an opponent controls until Makeshift Binding leaves the battlefield. You gain 2 life.

3.6 /10
$0.02
Mystical Tether

Mystical Tether

Enchantment

You may cast Mystical Tether as though it had flash if you pay more to cast it.
When Mystical Tether enters the battlefield, exile target artifact or creature an opponent controls until Mystical Tether leaves the battlefield.

2.3 /10
$0.02
On Thin Ice

On Thin Ice

Snow Enchantment — Aura

Enchant snow land you control
When On Thin Ice enters the battlefield, exile target creature an opponent controls until On Thin Ice leaves the battlefield.

7.9 /10
$1.05
Ossification

Ossification

Enchantment — Aura

Enchant basic land you control
When Ossification enters the battlefield, exile target creature or planeswalker an opponent controls until Ossification leaves the battlefield.

8.8 /10
$0.20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.