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Patron of the Nezumi (Commander 2011)

Patron of the Nezumi

Commander 2011 — rare

Legendary Creature — Spirit

Sets Patron of the Nezumi has been printed in:

Patron of the Nezumi (Commander 2011)

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5.91/10

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Cards like Patron of the Nezumi in Commander 2011:

Scythe Specter

Scythe Specter

Creature — Specter (4/4)

Flying
Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest mana value among cards discarded this way loses life equal to that mana value.

6.1 /10
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Extractor Demon

Extractor Demon

Creature — Demon (5/5)

Flying
Whenever another creature leaves the battlefield, you may have target player mill two cards.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

5.7 /10
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Avatar of Woe

Avatar of Woe

Creature — Avatar (6/5)

If there are ten or more creature cards total in all graveyards, this spell costs less to cast.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
: Destroy target creature. It can't be regenerated.

8.4 /10
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Wrexial the Risen Deep

Wrexial, the Risen Deep

Legendary Creature — Kraken (5/8)

Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.)
Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

8.8 /10
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Butcher of Malakir

Butcher of Malakir

Creature — Vampire Warrior (5/4)

Flying
Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.

9.7 /10
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Dark Hatchling

Dark Hatchling

Creature — Horror (3/3)

Flying
When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated.

5.7 /10
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Reiver Demon

Reiver Demon

Creature — Demon (6/6)

Flying
When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.

7.3 /10
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Bladewing the Risen

Bladewing the Risen

Legendary Creature — Zombie Dragon (4/4)

Flying
When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.
: Dragon creatures get +1/+1 until end of turn.

9.1 /10
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Teneb the Harvester

Teneb, the Harvester

Legendary Creature — Dragon (6/6)

Flying
Whenever Teneb, the Harvester deals combat damage to a player, you may pay . If you do, put target creature card from a graveyard onto the battlefield under your control.

8.2 /10
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Karador Ghost Chieftain

Karador, Ghost Chieftain

Legendary Creature — Centaur Spirit (3/4)

This spell costs less to cast for each creature card in your graveyard.
Once during each of your turns, you may cast a creature spell from your graveyard.

7.5 /10
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Oros the Avenger

Oros, the Avenger

Legendary Creature — Dragon (6/6)

Flying
Whenever Oros, the Avenger deals combat damage to a player, you may pay . If you do, Oros deals 3 damage to each nonwhite creature.

4.9 /10
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Tariel Reckoner of Souls

Tariel, Reckoner of Souls

Legendary Creature — Angel (4/7)

Flying, vigilance
: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control.

7.2 /10
$1.20
Vish Kal Blood Arbiter

Vish Kal, Blood Arbiter

Legendary Creature — Vampire (5/5)

Flying, lifelink
Sacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter, where X is the sacrificed creature's power.
Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way.

5.7 /10
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Vorosh the Hunter

Vorosh, the Hunter

Legendary Creature — Dragon (6/6)

Flying
Whenever Vorosh, the Hunter deals combat damage to a player, you may pay . If you do, put six +1/+1 counters on Vorosh.

4.8 /10
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Angel of Despair

Angel of Despair

Creature — Angel (5/5)

Flying
When Angel of Despair enters the battlefield, destroy target permanent.

8.3 /10
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Malfegor

Malfegor

Legendary Creature — Demon Dragon (6/6)

Flying
When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way.

5.8 /10
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Szadek Lord of Secrets

Szadek, Lord of Secrets

Legendary Creature — Vampire (5/5)

Flying
If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards.

5.1 /10
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Damia Sage of Stone

Damia, Sage of Stone

Legendary Creature — Gorgon Wizard (4/4)

Deathtouch
Skip your draw step.
At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.

6.5 /10
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Vulturous Zombie

Vulturous Zombie

Creature — Plant Zombie (3/3)

Flying
Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.

5.7 /10
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Sewer Nemesis

Sewer Nemesis

Creature — Horror (0/0)

As Sewer Nemesis enters the battlefield, choose a player.
Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.
Whenever the chosen player casts a spell, that player mills a card.

8.7 /10
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