Exile The Savant: Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps.
Illustrated by Chuck Lukacs · Born of the Gods Hero's Path · #4b
There are no rulings for The Savant.
Exile The Tyrant: Creatures your opponents control get -1/-1 until end of turn.
Exile The General: Creatures you control get +1/+1 until end of turn. Untap them.
Creatures with power 3 or greater don't untap during their controllers' untap steps.
This land enters tapped.
When this land enters, target creature an opponent controls doesn't untap during its controller's next untap step.
: Add .
Exile The Warmonger: Creatures you control get +2/+0 and gain haste until end of turn.
: Target creature you control gets +1/+1 until end of turn.