Desolation Giant
Apocalypse — Rare
Creature — Giant
Sets Desolation Giant has been printed in:
Apocalypse — Rare
Creature — Giant
Sets Desolation Giant has been printed in:
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Buy now! ▶Creature — Angel (5/4)
Kicker (You may pay an additional as you cast this spell.)
Flying
When Desolation Angel enters, destroy all lands you control. If it was kicked, destroy all lands instead.
Creature — Badger (3/3)
Kicker (You may pay an additional as you cast this spell.)
When Bog Badger enters, if it was kicked, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Creature — Goblin Warrior (1/1)
Kicker (You may pay an additional as you cast this spell.)
When this creature enters, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
Creature — Human Warrior (3/1)
Kicker (You may pay an additional as you cast this spell.)
When Keldon Strike Team enters, if it was kicked, create two 1/1 white Soldier creature tokens.
As long as Keldon Strike Team entered this turn, creatures you control have haste.
Creature — Elf Wizard (3/2)
Kicker (You may pay an additional as you cast this spell.)
When Elvish Hydromancer enters, if it was kicked, create a token that's a copy of target creature you control.
Creature — Human Druid (2/2)
Kicker (You may pay an additional as you cast this spell.)
When Juniper Order Rootweaver enters, if it was kicked, put a +1/+1 counter on target creature you control.
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