Sanity Gnawers
Alara Reborn — Uncommon
Creature — Rat
Sanity Gnawers rulings:
There are no rulings for Sanity Gnawers.
Alara Reborn — Uncommon
Creature — Rat
Sanity Gnawers rulings:
There are no rulings for Sanity Gnawers.
TCGPlayer low price:
Buy now! ▶Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 2/3 red Demon Berserker creature token with menace.
II — Whenever a Berserker attacks this turn, you draw a card and you lose 1 life.
III — Add for each Berserker you control. Until end of turn, you don't lose this mana as steps and phases end.
Artifact
You may pay and return a basic land you control to its owner's hand rather than pay this spell's mana cost.
Veinfire Borderpost enters tapped.
: Add or .
Creature — Human Artificer (2/2)
When Junkyard Genius enters, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
, Sacrifice another creature or artifact: Until end of turn, other creatures you control get +1/+0 and gain menace and haste.
Creature — Rat (2/2)
Haste
When Hellhole Rats enters, target player discards a card. Hellhole Rats deals damage to that player equal to that card's mana value.
Legendary Creature — Human Elf Bard (1/2)
When Kalain, Reclusive Painter enters, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Other creatures you control enter with an additional +1/+1 counter on them for each mana from a Treasure spent to cast them.
Instant
Choose two —
• Return target creature card from your graveyard to your hand.
• Target player discards a card.
• Destroy target artifact.
• Kolaghan's Command deals 2 damage to any target.
Sorcery // Land
Target opponent reveals their hand. You choose a card from it with mana value 3 or greater. That player discards that card.
Pelakka Caverns
Pelakka Caverns enters tapped.
: Add .
Creature — Rat (2/1)
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Stronghold Rats deals combat damage to a player, each player discards a card.
Legendary Creature — Minotaur Warrior (2/2)
First strike
Other Minotaurs you control have first strike.
As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0.
Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.
Sorcery
Blightning deals 3 damage to target player or planeswalker. That player or that planeswalker's controller discards two cards.
Creature — Ogre Warrior (3/4)
Whenever Jagged Poppet is dealt damage, discard that many cards.
Hellbent — Whenever Jagged Poppet deals combat damage to a player, if you have no cards in hand, that player discards cards equal to the damage.
Creature — Elemental Skeleton (6/1)
Trample, haste
Whenever Lightning Skelemental deals combat damage to a player, that player discards two cards.
At the beginning of the end step, sacrifice Lightning Skelemental.
Creature — Human Wizard (3/2)
First strike
: Reveal your hand and discard a card of target opponent's choice. Then that player reveals their hand and discards a card of your choice. Activate only as a sorcery.
Legendary Creature — Goblin Berserker (2/3)
Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher the Fierce deals damage equal to that spell's mana value to that player or a planeswalker that player controls.
Partner (You can have two commanders if both have partner.)
Enchantment
Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card.
Legendary Artifact Creature — Construct (1/4)
You can't cast permanent spells.
, : Add . When you next cast a spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.
Instant // Land
Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Silundi Isle
Silundi Isle enters tapped.
: Add .
Instant // Land
Draw two cards. Then discard a card at random unless you pay (two energy counters).
Crackling Falls
Crackling Falls enters tapped.
: Add or .
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